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SoulPlay Incorrect Action ID by GameObject.interact

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Hey everyone, I'm trying to write a thieving script. Thing is, when I do .interact(0) or .interact("Steal from") with the stall GameObject the packet sent seems correct in every sense but the Action ID: the API uses 1107 or 502 respectively but the correct one is 900.

Am I crazy or something?

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5 hours ago, Neo said:

try .interact("steal");

502, just like .interact("Steal from");

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