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SoulPlay [CANCELLED] Dridia's Auto Hunter


Dridia
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25 minutes ago, kidy86 said:

its compiled? how I download? sorry im realy new on this

No its not compiled copy line of code and make the .java file then compile them

I could do it tommorow for you if you don't know how

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I really dont know how, I never programmed =/. I'd appreciate it if you could do this for me. :D

33 minutes ago, Noiro said:

No its not compiled copy line of code and make the .java file then compile them

I could do it tommorow for you if you don't know how

 

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  • 2 weeks later...
On 26/03/2018 at 10:10 PM, kidy86 said:

It works! now I can select Imps :). guys, I was bottin on a 2nd acc and got jailed today, but I wasnt online on main and other accs, only the bot acc got jail. there is a risk of being jailed after on other accs?

Never happend to me before so i don't think so. U should be safe on your other accounts 

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  • 2 months later...
  • 2 weeks later...
On 7/20/2018 at 10:13 PM, eggism said:

Anybody know how to make this teleport back to the hunting area?

Replace your TeleportToShop in ImpMethods.java with this one.

public static void TeleportToShop(){
    System.out.println("Teleport to shop...");
    Packets.sendAction(315, 0, 482, 28454, 0, 0);
    Methods.conditionalSleep(new SleepCondition() {
        @Override
        public boolean isValid() {
            return Widgets.getBackDialogId() == 2459;
        }
    }, 2000);
    Packets.sendAction(315, 42, 501, 28454, 409, 0);
    Methods.conditionalSleep(new SleepCondition() {
        @Override
        public boolean isValid() {
            return Widgets.getBackDialogId() == 2492;
        }
    }, 2000);
    Packets.sendAction(315, 261, 487, 28454, 411, 0);
    Time.sleep(800, 1200);
    Packets.sendAction(315, 261, 487, 28454, 411, 0);
    Time.sleep(810, 1300);
    Packets.sendAction(315, 261, 487, 28454, 411, 0);
    Time.sleep(1000, 1200);
    Methods.conditionalSleep(new SleepCondition() {
        @Override
        public boolean isValid() {
            return Players.getMyPlayer().getAnimation() == -1 && Players.getMyPlayer().getLocation() == new Tile(2556, 2845);
        }
    }, 5000);
}

 

Edited by Ran
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